大学英语词汇短语释义解析及例句 frame buffer
释义:
frame buffer 帧缓冲器
例句:
The value of this stage is multiplied by frame buffer source color value.
此阶段的值是和源帧缓冲中源颜色的值相乘。
The device associated with the frame buffer is /dev/fb0 (Major Number 29, Minor Number 0).
与帧缓冲区有关的设备是 /dev/fb0(主设备号29,次设备号0)。
A novel frame buffer pixel circuit was developed which acquires low power inside a pixel.
开发了一种新型的帧存储像素电路结构,实现了像素内低功耗。
How to write pass-through vertex and fragment shaders for a frame buffer with attached texture?
如何写通过一个附加的纹理帧的顶点和片段着色器?
Allows an application to take screen shots and more generally get access to the frame buffer data.
允许一个应用程序通过访问帧缓冲区(一般一屏就是一帧)获取屏幕截图等帧数据。
It's now just like the good old days, back when all you had was a frame buffer and a software cursor.
它现在的只是喜欢好过去,回时必须是帧缓冲区并软件游标。
The new method improves the efficiency of bus and reduces the size of frame buffer in memory and FIFO in DMA channel.
这种结构提高了总线效率,并且减小了内存中解码帧缓冲器和通道中FIFO的面积。
The window server provides a region of Shared memory to clients for drawing and then composites this into the frame buffer (on the GPU).
窗口服务器为客户提供了一块共用内存区域用来绘图,然后(用gpu)将其混合为帧缓冲。
The course of their work in graphics, Z buffer, frame buffer and texture buffer memory bandwidth will be substantially occupied resources.
在显卡工作过程中,Z缓冲器、帧缓冲器和纹理缓冲器都会大幅占用显存带宽资源。
The sampling rate of continuous video data processed by the system is high , so we use a method by the use of FIFO frame buffer to capture the video.
系统处理的是连续视频信号,数据量大,采样频率高,本文采用了一种利用FIFO的帧中斯管理方法来解决视频信号的采集问题。
The API does not try to guess anything anymore – all frame buffer related actions such as tile loads & stores, anti-aliasing resolves are done explicitly.
API不用再去说明什么——因为所有与帧缓冲相关的动作例如加载平铺,抗锯齿处理已经充分做好了。
If you know how to get at a bitmap once it's rendered by the frame buffer and are confident that getting at it won't eat all the performance gain, DO TEACH me!
如果您知道怎样获得缓冲区位图而且可以确信不会损伤性能,请一定要联系我!
On the other hand, when you use a software-supported cursor, then the GDI is responsible for saving the pixels under the cursor before drawing it into the frame buffer.
而在另一方面,当您使用支持软件的游标,然后GDI负责前其绘制到帧缓冲区保存在光标下的像素。
When a hardware cursor is employed, the pixels of the mouse cursor do not actually exist in the frame buffer because the hardware is responsible for performing the overlay.
硬件游标采用时,鼠标光标的像素并不实际存在于帧缓冲区因为硬件负责执行覆盖。
The obvious disadvantage to this was that all processes had access to the frame buffer, so could corrupt the display easily and synchronizing drawing between applications was very difficult.
这一设计明显的缺点是所有的进程都能访问帧缓冲,所以很容易导致显示问题,而且在不同应用程序间的同步绘图十分困难。
